Final Boudicca Animation For my final outcome, I've created a 10 second animated that has sound. I've added a rustling sound to suggest how Boudicca's clothes make a slight sound when she moves. Also, I've added a crunching sound for when Boudicca and her adopted mother walk over grass. I think these sounds are effective as they have added further uses of texture to my animation. However, I do believe that my final animation could of been improved even further by adding sounds when there is close up of Boudicca's face. Also, I could of added some music in the background that links to their time period.
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Walk Cycle: I've continued with the walk cycle task by creating this animation which shows my monster character walking across the screen. I believe that my animation is successful because I've applied the uses of squash and stretch to the monster's arms and legs. Another principle that is shown within this animation is Secondary Action. This can be seen by how the monsters hair is moving as he walks. To add some more realism to this cartoon character, I've made him blink. I like how this animation has turned out because I think the line work is consistent. I think this animation could be improved even further by adding a background. This background would have to be moved slightly within each frame to create the illusion of the character walking through an environment.

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